CAPITAL STARSHIP STATISTICS:     IMPERIAL CAPITAL STARSHIPS



If you notice any ships that are missing from this list, I hope you would Mail Me and tell me what I am missing and either what it's stats are or where I might find them, if you know one.

Just in case you are confused, the links are listed by the supposed "power" of the ship, that's why the order is a little bit messed up.

  • CAPITAL SHIPS

    CAPITAL SHIPS

    Victory I Star Destroyer

    Craft: Rendili Star Drive's Victory I
    Type: Victory-class Star Destroyer
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 4,798, gunners: 402, skeleton 1,785 /+15
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship sheilds 4D, sensors 3D+2
    Passengers: 2,040 (troops)
    Cargo Capacity: 8,100 metric tons
    Consumables: 4 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Manuverability: 1D
    Space: 4
    Atmosphere: 280; 800 kmh
    Hull: 4D
    Sheilds: 3D+1
    Sensors:

    Passive 40/1D
    Scan 70/2D
    Search 150/3D
    Focus 4/3D+2
    Weapons:
    10 Quad Turbolaser Batteries
    Fire Arc: 5 left, 5 right
    Crew: 5
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    40 Double Turbolaser Batteries
    Fire Arc: 10 front, 15 left, 15 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 2D+2
    80 Concussion Missile Launchers
    Fire Arc: 20 front, 20 left, 20 right, 20 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120 km
    Damage: 9D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 2 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 5D
    Starfighter Complement: 2 squadrons

    Victory 2 Star Destroyer

    Craft: Rendili StarDrive's Victory II
    Type: Victory-class Star Destroyer
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 5,881, gunners: 226, skeleton: 2,100/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2
    Passengers: 1,600(troops)
    Cargo Capacity: 8,100 metric tons
    Consumables: 4 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 6
    Hull: 4D+2
    Shields: 3D
    Sensors:

    Passive: 40/1D
    Scan: 70/2D
    Search: 150/3D
    Focus: 4/3D+2
    Weapons:
    20 Turbolaser Batteries
    Fire Arc: 10 front, 5 left, 5 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    20 Double Turbolaser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    10 Ion Cannons
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 2(2), 3(2), 4(6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 4D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 2(2), 4(2), 10(6)
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D
    Starfighter Complement: 2 squadrons

    Imperial 1 Star Destroyer

    Craft: Kuat Drive Yards' Imperial I Star Destroyer
    Type: Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 36,810, gunners: 275, skeleton 5,000/+20
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
    Passengers: 9,700(troops)
    Cargo Capacity: 36,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverability: 1D
    Space: 6
    Hull: 7D
    Shields: 3D
    Sensors:

    Passive: 50/1D
    Scan: 100/3D
    Search: 200/4D
    Focus: 6/4D+2
    Weapons:
    60 Turbolaser Batteries
    Fire Arc: 20 front, 20 left, 20 right
    Crew: 1 (20), 2 (40)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    60 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 (45)
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D

    Starfighter Complement:
    36 TIE/ln
    12 TIE Interceptors
    12 TIE Bombers
    8 TIE/rc
    4 TIE/fc
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    The Eamncipator and The Liberator

    Craft: Kuat Drive Yards' Imperial I Star Destroyer
    Type: Modified Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 28,115, gunners: 168, skeleton 2,300/+15
    Crew Skill: Astrogation 4D+1, capital ship gunnery 5D+2, capital ship piloting 5D+2, capital ship shields 4D+1, sensors 5D
    Passengers: 8,500(troops)
    Cargo Capacity: 36,000 metric tons
    Consumables: 1 year
    Hyperdrive Multiplier: x1 1/2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverability: 1D+2
    Space: 6
    Hull: 7D
    Shields: 3D
    Sensors:

    Passive: 60/1D
    Scan: 115/3D
    Search: 200/4D
    Focus: 7/5D
    Weapons:
    60 Turbolaser Batteries
    Fire Arc: 20 front, 20 left, 20 right
    Crew: 1 (20), 2 (40)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    60 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 (45)
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    6 Proton Torpedo Launchers
    Fire Arc: Front
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 3D+2
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120
    Damage: 6D+1

    Starfighter Complement: 6 squadrons each. Liberator usually carries the Rouge Wing(3 squadrons) and 3 squadrons of V-wing Airspeeders.

    Imperial II Star Destroyer

    Craft: Kuat Drive Yards' Imperial II Star Destroyer
    Type: Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 36,755, gunners: 330, skeleton 5,000 /+10
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship sheilds 4D+1, sensors 4D
    Passengers: 9,700 (troops)
    Cargo Capacity: 36,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverability: 1D
    Space: 6
    Hull: 7D+1
    Sheilds: 2D+2
    Sensors:

    Passive: 50/1D
    Scan: 100/3D
    Search: 200/4D
    Focus: 6/4D+1
    Weapons:
    50 Heavy Turbolaser Batteries
    Fire Arc: 20 front, 15 left, 15 right
    Crew: 1 (20), 2 (30)
    Skill: Capital ship gunnery
    Fire Control: 0D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 10D
    50 Heavy Turbolaser Cannons
    Fire Arc: 20 front, 10 left, 10 right, 10 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150km
    Damage: 7D
    20 Ion Cannons
    Fire Arc: 10 front, 5 left, 5 right
    Crew: 1 (10), 2 (10)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 4D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D

    Starfighter Complement:
    36 TIE/ln
    12 TIE Interceptors
    12 TIE Bombers
    8 TIE/rc
    4 TIE/fc
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    Imperial III Star Destroyer

    Craft: Kuat Drive Yards' Imperial III
    Type: Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Captiol Ship Piloting: Star Destroyer
    Crew: 5,005, gunners: 263, skeleton: 681
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
    Passengers: 10,000 (troops)
    Cargo Capacity: 40,000
    Consumables: 7 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x5
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 7
    Hull: 8D
    Shields: 5D, backup: 4D
    Sensors:

    Passive: 50/1D
    Scan: 100/3D+2
    Search: 200/4D+1
    Focus: 6/5D
    Weapons:
    36 Double Turbolaser Cannons
    Fire Arc: 9 front, 9 left, 9 right, 9 back
    Crew: 1
    Skill: Capital ship gunnery
    Scale: Starfighter
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 6D
    30 Turbolaser Batteries
    Fire Arc: 6 front, 5 left, 5 right
    Crew: 1(15), 2(15)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 6-15/72/150km
    Damage: 6D
    20 Heavy Turbolaser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 5-20/40/60
    Atmosphere Range: 10-20/80/120 km
    Damage: 10D
    6 Concussion Missile Tubes
    Fire Arc: Front
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 200-1.2/3/6 km
    Damage: 9D
    50 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 (45)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 4D+2
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D+2

    Standard Fighter Complement:

    24 TIE Interceptors
    12 A-9 Vigilance Interceptors
    12 TIE Advanced Fighters
    12 Scimitar Assault Bombers
    12 TIE/rc Recon Fighters
    12 TIE/D Automated Fighters
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    Super Star Destroyer

    Craft: Kuat Drive Yards' Super Star Destroyer
    Type: Super-class Star Destroyer
    Scale: Capital
    Length: 8,000 meters
    Skill: Capital ship piloting: Super Star Destroyer
    Crew: 279,144, gunners: 1,590, skeleton: 50,000/+10
    Crew Skill: Astrogation 4D, capital ship gunnery 6D, capital ship piloting 6D+2, capital ship sheilds 5D+2, sensors 5D
    Passengers: 38,000(troops)
    Cargo Capacity: 250,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Space: 4
    Hull: 10D
    Shields: 8D
    Sensors:

    Passive: 75/1D+2
    Scan: 150/3D+2
    Search: 300/5D
    Focus: 8/6D+2

    Weapons:
    250 Turbolaser Batteries
    Fire Arc: 100 front, 75 left, 75 right
    Crew: 1 (100), 2 (150)
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    250 Heavy Turbolaser Batteries
    Fire Arc: 100 front, 50 left, 50 right, 50 back
    Crew: 2
    Skill: Capital ship gunnery
    Space Range: 5-20/40/60
    Atmosphere Range: 10-20/80/120 km
    Damage: 10D
    250 Concussion Missile Tubes
    Fire Arc: 50 front, 75 left, 75 right, 50 back
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-5/30/60
    Atmopshere Range: 4-24/60/120 km
    Damage: 9D
    250 Ion Cannons
    Fire Arc: 100 front, 50 left, 50 right, 50 back
    Crew: 1 (100), 2 (150)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-50/50/100 km
    Damage: 4D
    40 Tractor Beam Projectors
    Fire Arc: 20 front, 10 left, 10 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 9D
    Starfighter Complement:
    Pre-Thrawn Empire:
    96 TIE/ln Fighters
    24 TIE Interceptors
    24 TIE Bombers
    Post-Thrawn Empire:
    60 TIE/ln Fighters
    48 TIE Interceptors
    24 Scimitar Assault Bombers
    24 TIE Advanced Fighters
    12 TIE Bombers
    Ground/Air Vehicle Complement:
    25 AT-AT
    50 AT-STs
    3 prefabricated garrison bases

    The Sovereign

    Craft: KDY's Sovereign-class Super Star Destroyer
    Type: Super Star Destroyer
    Scale: Capital
    Length: 15,000 meters
    Skill: Capital ship piloting
    Crew: 601,670, gunners: 4,075, skeleton: 86,000/+10
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D+1, capital ship piloting 4D, capital ship shields 4D, sensors 3D+1
    Passengers: 130,100(troops)
    Cargo Capacity: 400,000 metric tons
    Consumables: 5 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x3
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 3
    Hull: 11D
    Shields: 8D
    Sensors:

    Passive: 250/2D
    Scan: 350/3D
    Search: 500/4D
    Focus: 70/5D
    Weapons:
    Axial Superlaser
    Fire Arc: Front
    Crew: 75
    Scale: Death Star
    Skill: Capital ship piloting: superlaser
    Fire Control: 5D
    Space Range: 5-25/75/150
    Damage: Gradational output can fire once every minute at minimum energy(1D damage). It can also build up a charge of 1D per minute up to 8D. Current reactor can only generate 8D total per day.
    500 Turbolaser Batteries
    Fire Arc: 200 front, 150 left, 150 right
    Crew: 4
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-15/72/150 km
    Damage: 8D
    500 Laser Cannons
    Fire Arc: 150 front, 125 left, 125 right, 100 back
    Crew: 2
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 600-1.5/7/15 km
    Damage: 5D
    75 Ion Cannons
    Fire Arc: 25 front, 25 left, 25 right
    Crew: 6
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    100 Tractor Beam Projectors
    Fire Arc: 55 front, 20 left, 20 right, 5 back
    Crew: 5
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D
    5 Gravity Well Projectors
    Fire Arc: 3 front, 1 left, 1 right
    Crew: 10
    Skill: Capital ship gunnery: gravity well projector
    Fire Control: 4D
    Space Range: 1-5/15/30
    Damage: Block hyperspace travel
    Starfighter Complement:
    35 TIE Interceptor squadrons
    5 TIE Bomber squadrons
    Ground/Air Vehicle Complement:
    75 AT-ATs

    The Eclipse

    Craft: KDY's Eclipse-class Super Star Destroyer
    Type: Super Star Destroyer
    Scale: Capital
    Length: 17,500 meters
    Skill: Capital ship piloting: Super Star Destroyer
    Crew: 708,470, gunners: 4,175, skeleton: 88,500/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 6D, capital ship shields 4D+2, sensors 4D+1
    Passengers: 150,000(troops)
    Cargo Capacity: 600,000 metric tons
    Consumables: 10 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x6
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 15D+2
    Shields: 11D+1
    Sensors:
    Passive: 250/2D
    Scan: 350/3D
    Search: 500/4D
    Focus: 75/5D
    Weapons:
    Axial Superlaser
    Fire Arc: Front
    Crew: 75
    Scale: Death Star
    Skill: Capital ship piloting: superlaser
    Fire Control: 5D
    Space Range: 5-25/75/150
    Damage: Gradational output can fire once every minute at minimum enery(1D damage). It can also build up a charge of 1D per minute up to 8D. Current reactor can only generate 11D total per day.
    550 Turbolaser Batteries
    Fire Arc: 200 front, 150 left, 150 right, 50 back
    Crew: 4
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-15/72/150 km
    Damage: 8D
    500 Laser Cannons
    Fire Arc: 150 front, 125 left, 125 right, 100 back
    Crew: 2
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 600-1.5/7/15 km
    Damage: 5D
    75 Ion Cannons
    Fire Arc: 25 front, 25 left, 25 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    100 Tractor Beam Projectors
    Fire Arc: 55 front, 20 left, 20 right, 5 back
    Crew: 5
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D
    10 Gravity Well Projectors
    Fire Arc: 3 front, 2 left, 2 right, 3 back
    Crew: 10
    Skill: Capital ship gunnery: gravity well projector
    Fire Control: 4D
    Space Range: 1-5/15/30
    Damage: Blocks hyperspace travel

    Starfighter Complement:
    50 TIE Interceptor squadrons
    8 TIE Bomber squadrons
    Ground/Air Complement:
    Imperial Royal Guards legion
    COMPForce Assault Battalion
    5 prefabricated garrison bases
    100 AT-ATs

    Torpedo Sphere

    Craft: Loronar's Torpedo Sphere
    Type: Dedicated siege platform
    Scale: Capital
    Length: 1,900 meters
    Skill: Capital Ship Piloting: Torpedo Sphere
    Crew: 61,245, gunners: 2,030, skeleton: 20,415/+15
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 3D+2, capital ship sheilds 4D, sensors 4D+1
    Passengers: 8,540 (troops)
    Cargo Capacity: 3.8 million metric tons
    Consumables: 4 years
    Hyperdrive Multiplier: x3
    Hyperdrive Backup: x18
    Nav Computer: Yes
    Manuverability: 0D
    Space: 2
    Hull: 9D+2
    Sheilds: 2D
    Sensors:

    Passive: 50/1D
    Scan: 75/3D
    Search: 150/4D
    Focus: 5/4D+2
    Weapons:
    10 Turbolaser Batteries
    Fire Arc: Front
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 0D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 9D
    500 Proton Torpedo Tubes
    Fire Arc: Front
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120 km
    Damage: 9D against planetary sheilds, 4D against other vessels

    Abolisher Cruiser

    Craft: Sienar Fleet Systems' Nuetralizer 418
    Type: Abolisher-class heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Abolisher Cruiser
    Crew: 2,799; gunners: 40; skeleton: 1,500
    Crew Skill: Astrogation 5D, capital ship gunnery 5D+2, capital ship piloting 6D, capital ship sheilds 4D+1
    Passengers: 80(troops)
    Cargo Capacity: 5,000 metric tons
    Consumables: 1.5 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x5
    Nav Computer: Yes
    Maneuverability: 2D+2
    Space: 7
    Hull: 6D
    Sheilds: 3D
    Sensors:

    Passive: 30/1D
    Scan: 75/2D
    Search: 150/3D
    Focus: 5/4D
    Weapons:
    15 Quad Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 5D
    20 Turbolaser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 rear
    Scale: Starfighter
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    5 Hyperspace Pulsemass Generators
    Fire Arc: Turret
    Crew: 1
    Skill: Capital ship gunnery
    Space Range: 1-5/75/150
    Damage: Destroys any ship in hyperspace within range(see Imperial Sourcebook page 67 for details)

    Starfighter Complement: 3 squadrons

    Interdictor II Cruiser

    Craft: Sienar Fleet Systems' Immobilizer 419
    Type: Interdictor II-class heavy cruiser
    Scale: Capital
    Length: 1,100 meters
    Skill: Capital ship piloting: Interdictor II Cruiser
    Crew: 32,411, gunners: 225, skeleton: 4,500/+15
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D, capital ship shields 4D+1
    Passengers: 2,200(Troops)
    Cargo Capacity: 28,500 metric tons
    Consumables: 5 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x6
    Nav Computer: Yes
    Maneuverability: 2D+1
    Space: 5
    Hull: 6D
    Shields: 4D+2
    Sensors:

    Passive: 50/1D
    Scan: 75/3D
    Search: 150/4D
    Focus: 5/4D+2
    Weapons:
    30 Turbolaser Batteries
    Fire Arc: 15 left,15 right
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 6-30/72/150 km
    Damage: 5D
    10 Quad Laser Cannons
    Fire Arc: 10 front
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 4D
    Five Gravity Well Projectors
    Fire Arc: Turret
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 7D+2
    Space Range: 1-5/75/150/300
    Damage: Blocks hyperspace travel
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 2(2),4(2),10(6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D

    Starfighter Complement: Default arrangement is 24 TIE Interceptors and 12 TIE Bombers or Scimitar Assault Bombers

    Interdictor Cruiser

    Craft: Sienar Fleet Systems' Immobilizer 418
    Type: Interdictor-class heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Interdictor Cruiser
    Crew: 2,783, gunners: 24, skeleton: 1,500/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D, capital ship shields 4D
    Passengers: 80(troops)
    Cargo Capacity: 5,500 metric tons
    Consumables: 1.2 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 6
    Hull: 5D
    Shields: 3D
    Sensors:
    Passive: 30/1D
    Scan: 75/2D
    Search: 150/3D
    Focus: 5/4D
    Weapons:
    20 Laser Cannons
    Fire Arc: 10 front, 5 left, 5 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 4D
    4 Gravity Well Projector
    Fire Arc: Turret
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 6D
    Space Range: 1-5/75/150
    Damage: Blocks hyperspace travel

    Starfighter Complement: 2 squadrons

    Escort Carrier

    Craft: Kuat Drive Yards' Escort Carrier
    Type: Heavy starfighter/shuttle carrier
    Scale: Capital
    Length: 500 meters
    Skill: Capital ship piloting: KDY Escort Carrier
    Crew: 3,485, gunners: 20, skeleton: 1,500/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D, capital ship piloting 4D+1, capital ship shields 3D+2, sensors 3D+2
    Passengers: 800(troops)
    Cargo Capacity: 500 metric tons
    Consumables: 9 months
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 7D+1
    Shields: 2D
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    10 Twin Laser Cannons
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/25/50 km
    Damage: 3D

    Starfighter Complement: 6 squadrons + 6 shuttles
    Standard Wing:
    4 TIE/In squadrons
    1 TIE Interceptor squadron
    1 TIE Bomber squadron
    Dreadnaught Cruiser

    Craft: Rendili StarDrive's Dreadnaught
    Type: Heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Dreadnaught
    Crew: 16,113, gunners: 97, skeleton: 9,000/+15
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D+2, capital ship piloting 4D+2, capital ship shields 4D+2, sensors 4D
    Passengers: 3,000(troops)
    Cargo Capacity: 9,000 metric tons
    Consumables: 2 years
    Cost: Not available for sale to civilians
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x18
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 5D+2
    Shields: 2D+1
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/3D
    Focus: 4/3D
    Weapons:
    10 Turbolaser Cannons
    Fire Arc: 5 left, 5 right
    Crew: 1(5), 2(5)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Damage: 2D
    20 Quad Turbolaser Cannons
    Fire Arc: 6 front, 7 left, 7 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-20/40/80
    Damage: 4D
    10 Turbolaser Batteries
    Fire Arc: 5 front, 5 back
    Crew: 1(2), 2(4), 3(4)
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-10/30/60
    Damage: 7D

    Starfighter Complement: 1 squadron

    Slave-rigged Dreadnaught Cruiser

    Craft: Core Galaxy Systems Dreadnaught
    Type: Modified Dreadnaught
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Dreadnaught
    Crew: 45, gunners: 20, skeleton: 25/+15
    Passengers: 50
    Cargo Capacity: 3,000 metric tons
    Consumables: 2 weeks
    Cost: 900,000 credits(new), 500,000 credits(used)
    Hyperdrive Multiplier: x10
    Hyperdrive Backup: x22
    Maneuverability: 1D
    Space: 4
    Atmosphere: 275; 800 kmh
    Hull: 5D
    Shields: 3D; 4D
    Sensors:

    Passive: 20/1D
    Scan: 45/2D
    Weapons:
    Heavy Turbolaser
    Fire Arc: Front
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D+2
    Space Range: 1-8/15/30
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 9D
    16 Laser Cannons
    Fire Arc: 4 front, 4 left, 4 right, 4 back
    Crew: 1
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 2D+2
    Space Range: 1-3/7/10
    Atmsophere Range: 50-100/250/400 meters
    Damage: 2D+1
    4 Tractor Beam Projectors
    Fire Arc: 1 front, 1 left, 1 right, 1 back
    Crew: 2
    Skill: Capital ship gunnnery
    Fire Control: 3D
    Space Range: 1-3/12/30
    Atmosphere Range: 2-6/15/40 km
    Damage: 4D+2

    Invincible Dreadnaught Cruiser

    Craft: Rendili/Vaufthau Shipyards Invincible Dreadnaught
    Type: Heavy cruiser
    Scale: Capital
    Length: 2,011 meters
    Skill: Archaic starship piloting: Invincible Dreadnaught
    Crew: 23,014, gunners: 114, skeleton: 12,795/+20
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D, archaic starship piloting 4D, capital ship shields 3D+1, sensors 3D
    Passengers: 6,000(troops)
    Cargo Capacity: 700 metric tons
    Consumables: 1 year
    Cost: Not available for sale to civilians
    Hyperdrive Multiplier: x4
    Hyperdrive Backup: x25
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 2
    Hull: 3D+2
    Shields: 2D
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    6 Concussion Missile Tubes
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 2-5/10/15
    Atmosphere Range: 200-500/1/1.5 km
    Damage: 3D
    12 Turbolaser Cannons
    Fire Arc: 4 front, 3 right, 3 left, 2 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D+1
    Space Range: 3-5/7/10
    Atmosphere Range: 3-5/7/10 km
    Damage: 2D
    30 Quad Laser Cannons
    Fire Arc: 7 front, 10 left, 10 right, 3 back
    Crew: 1
    Skill: Capital ship gunnery
    Scale: Starfighter
    Fire Control: 2D
    Space Range: 1-5/10/17
    Atmosphere Range: 100-500/1/1.7km
    Damage: 6D
    6 Tractor Beam Projectors
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 1-5/15/30 km
    Damage: 4D

    Strike Cruiser

    Craft: Loronar Strike Cruiser
    Type: Strike-class medium cruiser
    Scale: Capital
    Length: 450 meters
    Skill: Capital ship piloting: Strike-class cruiser
    Crew: 1,972, gunners: 140, skeleton: 800
    Crew Skill: Capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 3D+2
    Passengers: 340 (troops)
    Cargo Capacity: 6,000 metric tons
    Consumables: 1.5 years
    Hyperdrive Mulitplier: x2
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 6
    Hull: 6D
    Shields: 2D+2
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    20 Turbolasers
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    10 Turbolaser Batteries
    Fire Arc: 4 front, 3 left, 3 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150km
    Damage: 7D
    10 Tractor Beam Projectors
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 1-5/15/30 km
    Damage: 4D
    10 Ion Cannons
    Fire Arc: 4 front, 3 left, 3 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 1 squadron
    Ground/Air Complement: 1 At-AT, 2 AT-STs

    Bayonet Cruiser

    Craft: Sienar Fleet Systems' Bayonet-class
    Type: Light cruiser
    Scale: Capital
    Length: 200 meters
    Skill: Capital ship piloting: Bayonet
    Crew: 120, gunners: 30, skeleton: 40/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 4D, capital ship piloting 4D+1, capital ship shields 4D, sensors 4D+1
    Passengers: 48(troops)
    Cargo Capacity: 3,500 metric tons
    Consumables: 1 year
    Cost: 5 million(new), 2.3 million(used)
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 8
    Atmosphere: 175; 500 kmh
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 40/1D
    Scan: 80/3D
    Search: 160/4D
    Focus: 6/3D+2
    Weapons:
    8 Heavy Turbolasers
    Fire Arc: 2 front, 3 left, 3 right
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    6 Laser Cannons
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-10/30/60 km
    Damage: 7D
    2 Tractor Beam Projectors
    Fire Arc: Front
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Carrack Cruiser

    Craft: Damorian Manufacturing's Carrack-class light cruiser
    Type: Light cruiser
    Scale: Capital
    Length: 350 meters
    Skill: Capital ship piloting: Carrack
    Crew: 1,007, gunners: 85, skeleton: 500/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 4D+1, capital ship shields 4D, sensors 4D+1
    Passengers: 142(troops)
    Cargo Capacity: 3,500 metric tons
    Consumables: 1 year
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 8
    Hull: 5D
    Shields: 2D+2
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    10 Heavy Turbolasers
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    20 Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 2D
    5 Tractor Beam Projectors
    Fire Arc: 1 front, 2 left, 2 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 4 recon fighters

    Imperial Customs Guardian Light Cruiser

    Craft: Sienar Fleet Systems' Guardian-class light cruiser
    Type: Inter-system customs vessel
    Scale: Starfighter
    Length: 42 meters
    Skill: Space Transports: Guardian cruiser
    Crew: 2;8;16(3 can coordinate)
    Crew Skill: Astrogation 3D, sensors 3D+2, space transports 4D+1, starship shields 3D
    Passengers: 6(prisoners)
    Cargo Capacity: 200 metric tons; 80 cubic meters
    Consumables: 3 months
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 9
    Atmosphere: 400; 1150 kmh
    Hull: 5D
    Shields: 2D
    Sensors:

    Passive: 30/1D
    Scan: 60/1D
    Search: 90/4D
    Focus: 4/4D+1
    Weapons:
    Four Laser Cannon
    Fire Arc: 2 front, 2 turret
    Crew: 1
    Skill: Starship gunnery
    Fire Control: 2D+2
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 5D

    Nebulon-B Frigate

    Craft: Kuat Drive Yards' Nebulon-B Frigate
    Type: Escort starship
    Scale: Capital
    Length: 300 meters
    Skill: Capital ship piloting: Nebulon-B
    Crew: 854, gunners: 66, skeleton: 307/+10
    Crew Skill: Astrogation 3D, capital ship gunnery 4D+1, capital ship piloting 3D+2, capital ship shields 3D, sensors 3D+1, starship gunnery 4D+1
    Passengers: 75(troops)
    Cargo Capacity: 6,000 metric tons
    Consumables: 2 year
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Atmosphere: 280; 850 kmh
    Hull: 3D+2
    Shields: 2D
    Sensors:

    Passive: 40/1D
    Scan: 75/2D
    Search: 150/3D
    Focus: 4/4D+2
    Weapons:
    12 Turbolaser Batteries
    Fire Arc: 6 front, 3 left, 3 right
    Crew: 1(2), 2(8), 4(2)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 4D
    12 Laser Cannons
    Fire Arc: 6 front, 2 left, 2 right, 2 back
    Crew: 1(8), 2(4)
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 2D
    2 Tractor Beam Projectors
    Fire Arc: Front
    Crew: 12
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 2 squadrons

    Lancer Frigate

    Craft: Kuat Drive Yard's Lancer-class Frigate
    Type: Anti-starfighter screening vessel
    Scale: Capital
    Length: 250 meters
    Skill: Capital ship piloting: Lancer
    Crew: 810, gunners: 40, skeleton: 375/+10
    Crew Skill: Astrogation 3D+2, capital ship piloting 3D+2, capital ship shields 4D, starship gunnery 4D
    Passengers: 40(troops)
    Cargo Capacity: 300 metric tons
    Consumables: 1 week
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 35/1D
    Scan: 60/1D
    Search: 100/2D
    Focus: 3/2D+1
    Weapons:
    20 Quad Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 1(5), 2(10), 3(5)
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 4D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 4D

    System Patrol Craft X-Q2

    Craft: Loronar Regulator X-Q2 System Patrol Cruiser
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 150 meters
    Skill: Capital ship piloting: X-Q2
    Crew: 9, gunners: 5, skeleton: 5/+15
    Crew Skill: Capital ship gunnery 4D, capital ship piloting 4D, capital ship shields 3D+2
    Passengers: 15
    Cargo Capacity: 300 metric tons
    Consumables: 3 weeks
    Cost: Not available for sale
    Maneuverability: 2D+2
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 20/1D
    Scan: 40/1D+2
    Search: 60/2D
    Focus: 4/2D+2
    Weapons:
    5 Laser Cannons
    Fire Arc: 2 front, 1 left, 1 right, 1 back
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 2-15/30/60
    Atmosphere Range: 400-3/6/12 km
    Damage: 4D

    System Patrol Craft IPV 1

    Craft: Sienar Fleet Systems IPV 1
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 120 meters
    Skill: Capital ship piloting: IPV 1
    Crew: 4, gunners: 8, skeleton: 3/+5
    Crew Skill: Capital ship gunnery 4D, capital ship piloting 5D, capital ship shields 4D, sensors 3D
    Passengers: 10(troops)
    Cargo Capacity: 200 metric tons
    Consumables: 3 months
    Cost: Not available for sale
    Maneuverability: 2D
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 3D+1
    Shields: 3D
    Sensors:

    Passive: 40/1D
    Scan: 80/1D+2
    Search: 130/2D
    Focus: 4/3D
    Weapons:
    4 Turbolaser Cannons
    Fire Arc: Turret
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 300-1.5/3.5/7.5 km
    Damage: 4D

    System Patrol Craft IR-3F

    Craft: Sienar Fleet Systems IR-3F
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 110 meters
    Skill: Capital ship piloting: IR-3F
    Crew: 3, gunners: 8, skeleton: 1/+5
    Crew Skill: Capital ship gunnery 4D+1, capital ship piloting 4D, capital ship shields 4D, sensors 3D+2
    Passengers: 10(troops)
    Cargo Capacity: 180 metric tons
    Consumables: 3 months
    Cost: Not available for sale
    Maneuverability: 2D
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 3D
    Shields: 2D+2
    Sensors:

    Passive: 40/1D
    Scan: 80/1D+1
    Search: 130/2D
    Focus: 4/2D+2
    Weapons:
    4 Turbolaser Cannons
    Fire Arc: Turret
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 300-1.5/3.5/7.5 km
    Damage: 4D


    Here's a little copyright thing I need to include, that's what WEG told me. So here it is.

    �, TM & � 1996 Lucasfilm Ltd. (LFL). All rights reserved. Trademarks of LFL used by West End Games under authorization


    Also, so you know, almost everything on here is from what people send me or give me, if something is yours and I didn't ask you if I could use it, that's probably what happened (that someone gave it to me that is)


    REBEL CAPITAL SHIPS     REBEL STARFIGHTERS
    IMPERIAL CAPITAL SHIPS     IMPERIAL STARFIGHTERS

    OTHER CAPITAL SHIPS     OTHER STARFIGHTERS

    MILITARY TRANSPORTS     BULK TRANSPORTS     FREIGHTERS
    OTHER TRANSPORTS

    SPACE STATIONS


    Commander Skywalker's Star Wars RPG Post � 1998
    http://home.earthlink.net/~tedcushman/lucas/
    Lucas Meyers
    [email protected]